Grooveboxes are often sample-based and primarily intended for beat-making. The Polyend Synth – a groovebox that's specifically designed with pads, sequences, and melodies in mind and thus equipped with synthesizer engines, a step sequencer, and an easy-to-use chord function – is the perfect complement to these devices. This makes it a great bandmate for more beat-oriented grooveboxes like the Polyend Tracker+ and Play+. Of course, the Polyend Synth's sounds can be still played using its pads in the familiar groovebox style. With its macro controls, an integrated mixer with master effects, and an excellent selection of presets, the Synth – like all Polyend devices – is built for live performance, improvisation, and an intuitive, uninterrupted workflow. Sequences can be created at the flick of a switch, and sounds adjusted by spinning a few dials. That's not to say that the Poly Synth is a superficial groovebox; on the contratry, it gives users new, in-depth ways to edit sounds, chords, and grid setups, allowing all these elements and more to be shaped according to individual preferences.
The Polyend Synth's engines have different synthesis methods, so its spectrum ranges from virtual analogue sounds to FM, phase distortion, physical modeling, and granular or wavetable synthesis. An update recently added a sample-based engine. Users can also get their hands dirty editing each engine's parameters: For a full, uniquely complex sound, up to three different engines can be used at once, each controlled by its own sequencer or arpeggiator. The sounds are played on the customisable grid of velocity-sensitive pads, which also support polyphonic aftertouch, lending every feature genuine musicality. Chords can be defined and fine-tuned in Chord Mode, then played with a single pad; the combo encoders allow each of the three engines to be edited either individually or synchronously. Finally, the engines can be routed via one of three master effects: reverb, delay, and modulation.
Think of the Polyend Synth not as a standalone, but as a partner for grooveboxes and drum machines. Used in a desktop setup, the Synth delivers harmonic structure, modular basslines, and sequenced leads: Anyone wanting to make Pop music (in the broadest sense) will also need a device dedicated to beats, which can of course be synchronised with the Synth. Equally, it can also be used entirely without drums, e.g. for creating minimalistic, ambient arrangements. Perhaps the strongest use case for it is as a stylish "automated accompanist" for EDM musicians who incorporate live elements into their performances, using the Synth's Smart Grid to transpose pre-programmed sequences on the fly, while playing chords and modulating their sound with the device's macro controls. Of course, this stuff is nice to have while jamming at home or laying down tracks more methodically in the studio, too.
Polyend was founded in 2015 in northeastern Poland by Piotr Raczyńsky and a team of dedicated designers, technicians, programmers, and musicians. The company focuses on the development of new creative possibilities. The first product to be released was named "Perc" and was a drum machine that created quite a stir on the market. Next, Seq and Poly, two interfaces which can be used to control both hardware and software instruments, were unveiled. Other products in Polyend's range include various modules for the Eurorack modular system and also the Medusa hybrid synthesizer, which was designed in cooperation with the Greek synthesizer manufacturer Dreadbox.
It's a surprisingly relaxing experience to play all three synth engines of the Polyend Synth simultaneously, as the device's pads can be freely divided into user-defined zones with the Smart Grid function, while polyphony can be set individually for each engine. When Chord Mode is activated, chord progressions can be assigned to a number of pads in a certain zone and triggered with a single finger; the scales of the other two engines automatically adapt to the chord being played, meaning that if an arpeggio is running on the second engine, for instance, its notes will follow the chords coming in from from the first engine. The scale assigned to the pads in the third engine can also be linked to Chord Mode, even when they're played manually. This fantastic, harmonically-synched architecture ensures that all three synth engines – be they in monophonic or polyphonic mode – will stay "in tune" automatically, whatever else happens during an experimental performance or wild jam session.